Marginal
X-Plane Scenery |
X-Plane® Scenery
This page contains tools for creating scenery for the X-Plane flight simulator.
 |
Tools for creating and editing X-Plane scenery and cockpit objects. |
| |
|
|

|
Walk-throughs, tutorials and example files. |
Recent changes
- 2008/04/08 - XPlane2Blender 3.09
- Fix for Image → Merge _paint and _paint2.
Misc fixes.
-
- 2008/04/08 - AutoGate plugin 1.10
- Fix for X-Plane v9.
-
- 2008/02/19 - FS2XPlane 3.02
- Support for Linux amd64/x86_64.
Documented location of new Mac Darwine builds.
Misc fixes.
-
- 2008/01/28 - FS2XPlane 3.01
- Support for creating DDS textures (requires X-Plane v9 beta19 or later).
Much faster on huge photosceneries.
Misc fixes.
-
- 2008/01/26 - X-Publish 1.11
- Support for X-Plane v9 beta18 planes.
-
- 2008/01/21 - XPlane2Blender 3.08
- Support for importing X-Plane v9 beta18 planes.
Fixes for importing v7 objects & animated objects.
Fix for exporting custom lights.
-
- 2008/01/02 - XPlane2Blender 3.06
- Support for ATTR_hard_deck.
-
- 2007/12/22 - OverlayEditor 2.00
- Support for X-Plane v9.
Faster start-up.
-
- 2007/12/21 - XPlane2Blender 3.05
- Support for v9 panel regions.
-
- 2007/12/17 - FS2XPlane 2.32
- Fix for missing FSX taxiways and aprons.
-
- 2007/12/16 - X-Publish 1.10
- Support for X-Plane v9: DDS textures, v9.00 ACFs and liveries.
-
- 2007/12/11 - XPlane2Blender 3.04
- Requires Blender 2.45 or later.
Support for new datarefs in X-Plane 9.00.
New "X-Plane Animation" settings dialog: Object → Scripts → X-Plane Animation.
Animations can use more than two key frames.
DDS textures (if you're using a pre-release build of Blender eg from graphicall.org).
Imports v9.00 planes.
Fix for missing faces on import.
New script to change texture size: Image → Replace and fixup UV mapping.
© 2004-2007 Jonathan Harris
 |