Marginal
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This tutorial guides you through the process of creating an X-Plane scenery object - the Virgin hangar at London Heathrow - using the Blender 3D object editor. No prior knowledge of X-Plane internals or Blender is assumed.
This tutorial covers:
This tutorial is written assuming that you're using Windows (since that's what I have in front of me). I'd particularly welcome comments from Mac and Linux users on where the tutorial doesn't reflect your experience.
Behaviour that is specific to Windows, Mac OS X or Linux is prefixed by the icons
,
or
like this:
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Blender is designed for a mouse with three buttons, and that's what this tutorial assumes. |
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So where you see: | Do this: | ||
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Click the mouse button. | ||
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Hold down ![]() |
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Hold down ![]() |
The X-Plane scenery object:
Copyright © 2004-2006 Jonathan Harris <x-plane at marginal.org.uk>
Marginal
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